public class SetHighAvailabilityModeEffectorBody extends EffectorBody<ManagementNodeState> implements BrooklynNode.SetHighAvailabilityModeEffector
| Modifier and Type | Field and Description | 
|---|---|
| static Effector<ManagementNodeState> | SET_HIGH_AVAILABILITY_MODE | 
MODE| Constructor and Description | 
|---|
| SetHighAvailabilityModeEffectorBody() | 
| Modifier and Type | Method and Description | 
|---|---|
| ManagementNodeState | call(ConfigBag parameters)Does the work of the effector, either in place, or (better) by building up
 subtasks, which can by added using  DynamicTasksmethods
 (and various convenience methods which do that automatically; see subclasses of EffectorBody 
 for more info on usage; or seeDynamicSequentialTaskfor details of the threading model
 by which added tasks are placed in a secondary thread) | 
public static final Effector<ManagementNodeState> SET_HIGH_AVAILABILITY_MODE
public ManagementNodeState call(ConfigBag parameters)
EffectorBodyDynamicTasks methods
 (and various convenience methods which do that automatically; see subclasses of EffectorBody 
 for more info on usage; or see DynamicSequentialTask for details of the threading model
 by which added tasks are placed in a secondary thread)
 
 The associated entity can be accessed through the EffectorBody.entity() method.
call in class EffectorBody<ManagementNodeState>